Rachette Brosca (
sistertohermen) wrote2015-10-19 09:01 am
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Fade Rift app
PLAYER
Name: Shawna
Age: 25
Contact:
Other Characters: Apping Leonard Church
Interests: DWARVES! Dwarf politics, dwarf social status, surface dwarves, dwarves who haven't been on the surface long, branded dwarves, dwarves. Adjusting to the surface, adjusting to not being stepped on, adjusting to being able to do more than she could before. Maybe even trying to learn things like reading and writing? Dwarf everything.
CHARACTER
Name: Rachette (rah-SHET) Dakal
Canon/OC: Dragon Age Warden-as-OC
Journal:
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Race: Dwarf
Nationality: Orzammarian (or Fereldan now that she's on the surface)
Occupation: Grunt/muscle/rogue
Age: 19
History
- Born branded and casteless in Dust Town, living with her abusive single mother and an older brother she dearly looked up to
- Said brother fell in with the Carta in order to help the family get by with hopes of either earning enough to get them comfortable or getting Rachette to be a noble hunter when she was older
- About age 9 was when the Fifth Blight and the Grey Wardens came. Though she only heard of the political aspect of the Warden getting into the middle of politics, she was around when the Warden and his posse raided a Dust Town home that was a secret Carta base and slaughtered everyone down there, including her brother
- Although she has to grudgingly admit that at least the Warden put a half-decent King on the throne who actually seems to care about the plight of the casteless. When Bhelen instituted privileges for military work killin' darkspawn, Rachette was all too eager to pick up a few blades
- Despite the improvements on a small scale, the other castes and especially nobles began treating the casteless even worse than before, which she honestly hadn't thought possible short of just raiding Dust Town and killing all branded. Though she endured it, and those in the military endured it, those in Dust Town didn't have any other defense. Once she witnessed a pair of branded children out on the edge of town, well within sight of everyone else, who nearly got caned by a passing noble who apparently thought that spitting just wasn't good enough. Chette unsheathed her blade to the noble's throat and dared him to make one more move. While she didn't kill the bastard, she was absolutely discharged from her service for her troubles
- While she left a (very very) small amount of coin she had earned with her mother, Rachette almost immediately left Orzammar for the surface, having enough of people in positions of power thinking they can just do whatever they please to her and hers
- With no other marketable skills but her fighting, she ended up picked up by a surface branch of the Carta, and they became almost like a family. A fucked up, murderous, pillaging, extorting family. While she was used to all that from Dust Town, she couldn't say she truly enjoyed what she did--refrained from murdering in cold blood, tried to be reasonable and occasionally worked out plans to let people escape from the Carta's wrath. But at least she picked up a few rogue-like skills and was treated like a comrade
- Monsters from the breach kicked in her darkspawn-killing and people-protecting instincts, though the Carta obviously disagreed that it was their problem
- Until the Inquisition sussed them out and gave them a choice: join, be arrested for crimes against the people, or die. Joining seemed like the best option to both stay alive and stay effective at doing...something
Personality
Rachette tends toward confidence in her actions and tries not to have too many regrets. Not because she's certain that she's right, but she knows she can’t take it back. Being wishy washy doesn’t help, thus she tries to be certain in her decisions even if they’re wrong. Which hides the fact that she's making it up as she goes. Even though she's gained some experience on the surface and working with skilled groups of people, she knows she has to come up with an answer herself.
Rachette has learned the art of persuasive arguments and an intimidating stance to avoid unnecessary conflicts. When she makes a statement, she expects people to at least hear her out. A debate can be fun, but too long and it becomes a chore. She isn't afraid to take a literal stand with a glare and a thinly concealed threat. She tries to be better than just a petty criminal, but her ruthlessness sometimes creeps out. Normally she gives someone the benefit of the doubt or a way out, disliking cold murder, but has no problems with putting someone to death if they attack her or otherwise give her reason. But if a person who has done wrong is believably repentant, she is eager to see the good in them and give them a chance. If they fuck up, it's her fault, and she’ll correct that error.
While she's known to ask questions of clarification, Rachette wishes people would get to the point. In her assessments of people, she can be incredibly blunt, though not normally meant unkindly. It's only when she's trying to be convincing in a world where words carry a lot of weight that she puts on her persuasive air. While she tries to be outwardly polite to those who either deserve it or would get her into trouble if she wasn't, she doesn't mind blatantly insulting or mocking people who earn her scorn. She is at times quick with a sassy comment to people she probably should not.
Family is extremely important to her, and not necessarily of blood. But she knows too the pain of blood that no longer matters. If she fights alongside people that she trusts, they become family. And she will do what she can for them.
She has little patience for politics, finding the lying, backstabbing, and double-talk to be really fucking pretentious, even if she grudgingly understands. She leans toward socially forward thinking and working toward changing the status quo. There are no qualms about overthrowing tradition in that sense. She's still relatively young and inexperienced with much of the world. And while her friends can come to her with their personal issues, she hypocritically tends to keep her own issues to herself, not wanting to burden the others with her problems. This can lead to some cruel anger to keep in check or a blowing up if she can't work off the emotional steam.
Strengths & Weaknesses
Strengths
Fighting with bladed weapons, brawling, slipping into the shadows to sneak around and steal all ur presh coin son
Weaknesses
Dealing with politics, not keeping her opinions about society and/or said politics to herself, ranged weapons, dealing with her emotions, difficult time letting people who try to kill her live, failure to leave locks well the hell alone, no education, being very blunt, family matters
Inventory
-1 sword, 1 dagger
-various bits of clothing and armor mostly cobbled from fallen enemies
-a few tools meant for lockpicking and also for disabling traps
Motivation
Chette had not a whole lot of options. Remain loyal to the Carta and either be taken prisoner or more likely die, run away and try to be a surface dwarf by herself, or join the Inquisition and try to both stay alive and do some good. Inquisition? Best option.
SAMPLES
setting-appropriate log sample
setting-inappropriate network sample
[It abruptly turns on to muttering:] --the Ancestors, I am going to stab--
Oh, is this working now? I might need the aid of a mage to let me know if this enchantment is working, but I believe I should be broadly casting. [She means broadcasting.] Or not magic, whatever it is.
I'm going to sound very silly otherwise.
As there is no chantry board to go to, and this area is very large, I'd like to petition the people here for information on the whereabouts of a number of people. The list reads: Leliana, Wynne, Morrigan, Sten, Zevran, Oghren. And a large hound who is extremely intelligent and responds to the name Mordin. Well, he'll respond to nearly anything if you give him enough reason to...
Any information would be appreciated. If I can compensate you in any way, let me know. I'm surprisingly low on coin right now. [Of course she was robbed blind when she was kidnapped. Wonder how that happened.] Unless you'd like sweets shaped and wrapped up to appear as gold coins. Not terribly many left of those--or a handful of sugary rocks?
But you people use this credit system. I wonder what happened to gold and silver and copper? I had plenty of that to go around, but now? I can tell--[and here there is a sound of something clinking in a container--credit chits in a bag?]--that what we have to start with is enough to get by for a short amount of time. Believe me when I say that I am good at doing the odd jobs that need doing.
I would also like to talk to the person or people in charge of this city; I should think we have much to discuss regarding this dysthropy and the so-called immune of us. Even if there is no cure, surely there is more to be done than sit on our hands. Don't they swarm your countrysides beyond the protective walls? Don't they need at least driven back? Is there any entity that controls them, perhaps?
[...Okay, how does she end this. Like a letter, or a chantry board posting? She never did like telling complete strangers her name. Though when she finds out the glasses post your identity anyway, well, at least it'll make things a little easier?] You may contact me at...this apparatus...for any answers, replies, or questions.